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Advanced [show]


Nalral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and prefers to wear flannel. His left leg appears badly burned and disfigured. He keeps his long brown hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is harsh and unforgiving.

History: Nalral was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Through the years after Nalral was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Nalral's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Shy, Antagonistic. Bonds: Poor, Adventurer. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Nalral Aranore, Male Dwarf Sorcerer 12
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 70 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)13 (+1) 16 (+3)13 (+1)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 21000 sp. Red spinel (50 gp). Peridot (40 gp). Blue quartz (14 gp). Silver pearl (50 gp). Blue sapphire (1200 gp). Emerald (1200 gp). Lapis lazuli (14 gp).


Social Check DCs


Karash Ainsley, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy black suit. His long black hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Karash is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Herbalist profession.

History: He was born in the east. Karash was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Crown-heir. He inherited the family business which he has now maintained for 5 years.

Motivation: He loathes his own lifestyle.

Flaws: Insane, Depressed. Bonds: Attractive, Job, Immigrant. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Karash Ainsley, Male Half-Orc Sorcerer 9
Medium (6'7") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Nature +3, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His brown unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the west. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. Dustin was born on a far western plains where he grew up under the tutelage of his mother, an expert Fisher. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant, Rich. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dustin Flows, Male Half-Elf Barbarian 5
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +6, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurbin Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He is physically well-built. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Whurbin grew up listening to his father's many stories. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Someone believes him a fraud; and meet up once more with his childhood friend

Ideals: Philantrophist, Opinionated, Gifted. Bonds: Adventurer, Enemies. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Whurbin Holderhek, Male Dwarf Bard 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kairon Madness, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His silver hair is drawn into a tight pony tail with a cross scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Like his father and his brother before him, after school he went straight into learning to become a Locksmith. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Secretive. Bonds: Criminal record, Religious, Job, Enemies. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Kairon Madness, Male Tiefling Cleric 1
Medium (6'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran, Ignan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp.


Social Check DCs

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