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NPC Generator

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Advanced [show]


Frug Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a red and brown robe with the hood down. He is physically well-built. His auburn hair is still thick. His eyes are a pleasant brown.

Personality: While he acts the brute, he is far gentler than he would appear. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Frug lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Seeks redemption; and wants to open a new tavern

Ideals: Fighting, Logical. Bonds: Family, Job, Criminal record. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Frug Wildwander, Male Gnome Bard 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)12 (+1) 10 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 19000 sp. Banded agate (11 gp). Azurite (11 gp). Coral (130 gp). 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Arnold Barlow, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. He has a blonde handlebar mustache and slicked back blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Gifted from a young age, Arnold studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of gnolls.

Ideals: Justice, Gifted. Flaws: PTSD. Bonds: Attractive, Immigrant. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Arnold Barlow, Male Human Bard 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 80 gp.


Social Check DCs


Rathkran Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. His black crest is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.

History: Born in the east to a Navigator, Rathkran learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rathkran grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rathkran. He has recently gotten a pet goose that steals things from people.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Flaws: Ugly, Disease. Bonds: Rich, Immigrant, Job, Criminal record. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Rathkran Verthisathurgiesh, Male Dragonborn Expert 9
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Nature +5, Performance +5
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1000 gp. Golden circlet with four aquamarines (4000 gp). Golden circlet with four aquamarines (4000 gp). Cloth of gold vestments (150 gp).


Social Check DCs


Nuraval Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a blue wide-brimmed hat and blue clothes, marred by teas. His hair is black and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Overbrimming with self-confidence, Nuraval isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Nuraval grew up listening to his mother's many stories. Nuraval was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nuraval decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Adventurer, Criminal record, Family. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Nuraval Fireforge, Male Dwarf Expert 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)18 (+4) 10 (+0)9 (-1)
Skills Performance +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Gnome, Giant, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Fargrim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His right hand appears badly burned and disfigured. He has a blonde handlebar mustache and slicked back blonde hair. He is very pretty but has cold, dead eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He also hits on women, regardless of circumstances.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has gone from town to town working and never settling down anywhere, but has fallen for a local Baker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC.

Ideals: Justice, Gifted. Bonds: Attractive, Has a crush. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Fargrim Battlehammer, Male Dwarf Monk 12
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 78 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Halfling, Draconic
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +7

Possessions: 2000 gp. Silver pearl (100 gp). Zircon (70 gp). Red-brown spinel (100 gp). Moss agate (7 gp). Zircon (70 gp). Tiger eye turquoise (7 gp). Sard (70 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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