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NPC Generator

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Advanced [show]


Nalral Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears long strands of opal and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is chestnut and curly. His eyes, though not visible through his cowl, are amber.

Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Fisher business at a young age. Nalral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Rich, Adventurer, Job, Enemies. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Nalral Balderk, Male Dwarf Bard 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 700 sp.


Social Check DCs


Tûhorn Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His tied-back hair is white. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the east, but his parents moved at a very young age to the west. Tûhorn was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Masseuse. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Ugly, Insane, Shy. Bonds: Immigrant. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Tûhorn Fidget, Male Half-Orc Expert 3
Medium (6'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)10 (+0) 14 (+2)6 (-2)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 70 pp. 1 Half-Plate.


Social Check DCs


Orthog Pinkerton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. His red hair is cut jaggedly and amateurishly. His eyes are brown and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a very good compulsive liar and kleptomaniac.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Fighting, Optimist, Athletic. Bonds: Criminal record, Rich, Job. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Orthog Pinkerton, Male Half-Orc Monk 6
Medium (6'2") Half-Orc, Neutral Evil (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)7 (-2) 13 (+1)8 (-1)
Skills Acrobatics +7, Arcana +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +2

Possessions: 300 gp. Brass mug with jade inlays (400 gp).


Social Check DCs


Baz Thornton, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair, when down, is lengthy. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As long as the job gets done he does not care how it got done.

History: He served in the navy to pay for his family's outstanding loans. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Professionalism. Flaws: Antagonistic, Fearful. Bonds: Rich, Military, Nature. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Baz Thornton, Male Half-Orc Monk 8
Medium (6'8") Half-Orc, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)16 (+3) 12 (+1)9 (-1)
Skills Investigation +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc, Druidic, Gnoll, Infernal
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1100 gp. Carnelian (60 gp). Smoky quartz (60 gp). Aquamarine (1400 gp). Violet garnet (1400 gp). Azurite (12 gp). Aquamarine (1400 gp).


Social Check DCs


Uraim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a robe, a symbol of the sun god around his neck, and a glaive on his belt. His golden hair has been sun bleached extensively. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Bonds: Attractive, Poor, Military. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Uraim Trueblood, Male Dwarf Cleric 7
Medium (4'1") Dwarf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 66 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 19 (+4)16 (+3) 12 (+1)11 (+0)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Infernal, Ignan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 200 gp. Black pearl (1600 gp). Iolite (40 gp). Fiery yellow corundum (600 gp). White pearl (90 gp). 1 Minor magic item.


Social Check DCs

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