Norman Garfield, Male Human [Permalink]
Personal [hide]
Description: He wears pastel leather gloves, a pastel jacket, and tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is lengthy and is close to two feet long. His eyes are brown and he is always smoking a pipe.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To be a Map Maker again; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Server
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 60 gp. Aquamarine (200 gp).
Dimble Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears grey trousers with green and pastel striped suspenders. He wears various colorful collared shirts. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise brown.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his absent father.
Ideals: Justice. Flaws: Mundane. Bonds: Family, Criminal record. Occupation: Jeweler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 19 (+4) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
Theodoric Halsey, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. He keeps his long silver hair kept up in a rat tail. His skin is flawless and his gray eyes scan people very quickly.
Personality: Eccentric and domineering, Theodoric will drive conversation. He is lazy and tries to find solutions quickly.
History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.
Motivation: To get a good night's sleep; and balancing his hectic life and new glassblower responsibilities is difficult
Ideals: Extrovert. Flaws: Lazy. Bonds: Poor, Attractive, Nature. Occupation: Glassblower
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Smokesticks.
Altho Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: 2'10" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. He keeps his chestnut hair in a pixie cut. His half smiles and brown eyes are beguiling and draw you in.
Personality: Altho wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born into a rich family. Cursed with unlife at a very young age, Altho has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels that his past leaves him morally obligated to help; and he has money and likes to spend it
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Rich, Criminal record. Occupation: Mayor
Voice: American accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 122 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 19
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 10000 gp. Brown-green garnet (150 gp). Sard (80 gp). Peridot (80 gp). Deep blue spinel (1300 gp). Jade (150 gp). Star rose quartz (80 gp). Deep blue spinel (1300 gp). Alexandrite (1300 gp). Black pearl (1300 gp). Tiger eye turquoise (12 gp). White opal (1500 gp). Banded agate (12 gp). Pink pearl (150 gp). Violet garnet (1300 gp). Malachite (12 gp). Jasper (80 gp). Sardonyx (80 gp). Moonstone (80 gp). Azurite (12 gp). Red-brown spinel (150 gp).
Ombul Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, tan cloak. He has done his best to style his silver hair to look like a famous performer. He wears a mask on his face.
Personality: Ombul is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: The child of eastern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Ombul's homeland. Ombul decided to take the middle way and become a bodyguard. He used his abilities to travel the world and help people.
Motivation: To be a Gardener again; and revenge
Ideals: Extrovert, Fighting, Philantrophist. Bonds: Immigrant, Enemies, Job. Occupation: Healer
Voice: Soft and mumbly
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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