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Advanced [show]


Gardain Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop hair cut. His eyes are blue.

Personality: Gardain wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... Gardain is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He left for the west, certain he would find work there.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Gardain Ungart, Male Dwarf Aristocrat 5
Medium (4'3") Dwarf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)10 (+0) 16 (+3)9 (-1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Trey Home, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt, and his gloved hand is found clutching a kukri. His auburn hair is singed and shortened. His eyes are violet and beady.

Personality: He likes to make people angry or surprised. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Trey Home, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 sp.


Social Check DCs


Traki Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, grey shirt, and violet tie. His hair is silver and curly. His eyes are amber and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Animals are drawn to him, and he is able to talk to them.

History: Traki was born in the east. At a young age he loved to build and create. His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Gifted, Persistence. Flaws: Secretive. Bonds: Job, Adventurer. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Traki Horineth, Male Elf Commoner 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)8 (-1) 14 (+2)14 (+2)
Skills Medicine +4, Nature +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Radomir Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is blonde, silky, and of moderate length. His brown eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Detective, Radomir learned a great deal about his father's area of expertise. In his 14th year, his parents were killed by a brigands raid, leaving Radomir alone in the world. After a stint in an orphanage, he was adopted. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Many brigands want him driven away; and he has comitted a past crime that haunts him to this day

Flaws: Shy. Bonds: Attractive, Job, Enemies, Criminal record. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Radomir Greenbottle, Male Halfling Commoner 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. He has a small bristly mustache and wavy red hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: Qualen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Qualen has worked very hard to control his curse. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Artistic, Professionalism, Persistence. Flaws: Disease. Bonds: Family. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Qualen Silverthread, Male Gnome Warrior 14
Small (3'7") Gnome, Chaotic Good (CR 14)
Armor Class 11
Hit Points 119 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)8 (-1) 11 (+0)14 (+2)
Skills Athletics +8, Insight +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +5

Possessions: 4000 gp. Freshwater pearl (9 gp). Alexandrite (1400 gp). Tiger eye turquoise (9 gp). Zircon (20 gp).


Social Check DCs

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