Nirgel Euphoria, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a brown coat over a white low-cut shirt, and a top hat upon his head. His chestnut hair is heavily combed to the right. His silver unseeing eyes seem to look past you.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses divination through singing.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Body Guard arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Body Guard and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Body Guard
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 12)
Armor Class 13
Hit Points 19 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 8 (-1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Draconic
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 100 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Black velvet mask with numerous citrines (100 gp). Black velvet mask with numerous citrines (100 gp). Jeweled gold crown (5000 gp). Silver ewer (100 gp).
Gerbo Timbers, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His brown hair is styled in orderly dreadlocks. He has gleaming, smiling green eyes.
Personality: He will rave to anyone who will listen. He is obsessed with finding treasure.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a dire rats raid, leaving Gerbo alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Spy
Voice: American accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 9)
Armor Class 12
Hit Points 88 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
Possessions: 30000 cp. Eyepatch with mock eye of sapphire and moonstone (1600 gp). A silver and pearl hairclip (10 gp). 1 Minor magic item. 1 Minor magic item.
Frouse Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, wearing violet shirts, loose pants, and blazers most of the time and is in decent physical shape. He keeps his long red hair kept up in a rat tail. His eyes are likewise violet. His teeth are white and perfect.
Personality: Aggressive, abrasive, and angry, Frouse embodies much of what other species detest in the Gnomes. He is able to fit into much smaller and tighter spaces than normal.
History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Frouse was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south.
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 16000 sp.
Gargax Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, pastel, dusty cloak. His crest is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered writing. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To prove his worth to the world; and he seems to be bored by most things
Ideals: Artistic. Flaws: Mundane, Impulsive. Bonds: Enemies, Attractive. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1000 gp. 1 Minor magic item.
Balimaar Richie, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear blue pants and tee shirts. His auburn hair is thinning but still full. This gray eyed westerner is not easily forgotten.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised by priests from a young age. He found a children's book about a Half-Elf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends.
Flaws: Greedy. Bonds: Adventurer, Religious, Mentor. Occupation: Animal Trainer
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 46 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 3000 gp. Brown-green garnet (40 gp). Amethyst (40 gp). Black pearl (200 gp). Obsidian (7 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
