Fenriz Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has moderate length red hair. He tend to wears goggles to shield his eyes.
Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: When he was but 6 years old his parents immigrated from the south. He was an apprentice working in his father's forge. After a long history of fighting, Fenriz and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Job, Religious. Occupation: Healer
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Akoth Dudley, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt and is in decent physical shape. His long blonde hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A powerful necromancer made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and expand his business
Ideals: Justice, Entrepeneur. Bonds: Adventurer, Mentor, Job. Occupation: Sculptor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 9 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 1000 sp.
Gargax Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His rusty crest is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a great chef.
History: He was born in the east. Through the years after Gargax was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gargax's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and seeks redemption
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Immigrant, Attractive. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 5)
Armor Class 14
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Thoradin Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tan shirt with thin white vertical stripes and blue pants. He wears a broad hat to hide his balding. His gray eyes are slightly larger than normal.
Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.
History: He was raised in a island tribe. Thoradin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, In love. Occupation: Miner
Voice: Speaks with a cold
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Gnome, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 160 pp.
Adrik Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears white painted combat armor at almost all times. He is muscular with a powerful set of arms. His deerstalker hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has always had a great fascination with Dwarven culture. He has a minor phobia of water and hates getting wet.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Entrepeneur. Flaws: Ugly, Racist, Fearful. Occupation: Map Maker
Voice: Raspy
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 7)
Armor Class 9
Hit Points 50 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 9 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 300 gp. Jet (70 gp). Star rose quartz (20 gp). Deep blue spinel (900 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!