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NPC Generator

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Advanced [show]


Amnon Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His red hair is still thick. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy, self-centered, vain, and jealous.

History: When he was but 6 years old his parents immigrated from the east. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: He's in love.

Ideals: Artistic. Flaws: Selfish. Bonds: Poor, Nature, Immigrant. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Amnon Mockery, Male Tiefling Monk 4
Medium (6'5") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 16 (+3)19 (+4)
Skills Acrobatics +4, Deception +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +6

Possessions: 10000 cp.


Social Check DCs


Dûsh Richie, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is auburn. His blue eyes dart from person to person.

Personality: Calm and collected, he is a well trained Adventurer. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Dûsh was left his mother's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is wracked by social anxiety; and to be a mortician again

Ideals: Logical. Flaws: Fearful. Bonds: Job, Military, Adventurer. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Dûsh Richie, Male Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp. Hematite (6 gp). 1 Banded mail.


Social Check DCs


Cockaby Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Carpenter, his mother struggled to pay the bills. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Professionalism, Logical. Bonds: Poor, Family. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Cockaby Raulnor, Male Gnome Wizard 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 8 (-1)13 (+1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Theobald Blackwood, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. His feathered hat is riddled with cuts and holes. His hazel eyes peer out from beneath his feathered brown hat.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Gardener job and began his own company from there.

Motivation: He wants revenge against dire rats; and to be a architect again

Flaws: Ugly. Bonds: Job, Rich, Religious, Enemies. Occupation: Gardener

Voice: Raspy

Attributes [hide]

Theobald Blackwood, Male Human Paladin 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 74 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 15 (+2)8 (-1)
Skills Intimidation +2, Religion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Freshwater pearl (12 gp). Golden yellow topaz (700 gp). Bloodstone (70 gp). Zircon (70 gp). Black pearl (700 gp).


Social Check DCs


Drogo Kendall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple black robe with white stripes complete with hood. He sports a flattop hair cut. His thin eyebrows rest above his beady gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a ruthless business man, a trait he acquired from his father.

History: His mother raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Drogo Kendall, Male Human Druid 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Medicine +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs

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