Mormog Melancon, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish auburn hair is in a traditional bowl cut. His amber eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and wants to raise his children well
Ideals: Gifted. Flaws: Fearful, Mundane. Bonds: Poor, Family. Occupation: Bricklayer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Orc, Draconic, Goblin
Attacks Melee +8 / 2d4+5, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 300 gp.
Three Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his nunchaku ready. His fur is brown and curly. His fierce green eyes like to dwell on things.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Three took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To prove his worth to the world; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Poor, Nature. Occupation: Actor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 sp.
Mozikth Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light black in addition to tight pants. His copper crest is drawn into a tight pony tail with a cross scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He enjoys reading and quiet.
History: He was born to loving parents in a slum to the east. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A strong sense of loyalty to Dragonborn people; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Impeccable, Logical, Gifted. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Masseuse
Voice: American accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 62 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 18 (+4) | 18 (+4) | 11 (+0) | 19 (+4) |
Senses Passive Perception 17
Languages Common, Elven, Auran, Terran, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Just what you see.
Gerald Halsey, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a red armored body suit, with a simple tan line shooting up and back down. His red hair is slicked back into a classic pompadour. He has several tiny sapphire earrings on each ear.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Gerald was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Job. Occupation: Dilettante
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 190 gp. 1 Half-Plate.
Orryn Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He dresses well, wearing red shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a warhammer. He wears a colorful flower in his auburn hair. He has brown eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. His first spouse was a Barkeep, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Mayor
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 80 pp.
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Their contribution stands as a beacon of hope for all adventurers!