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Advanced [show]


Senteq Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his hair in dreadlocks. His thin eyebrows rest above his beady blue eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with his god.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Senteq took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Senteq Welber, Male Gnome Commoner 12
Small (3'7") Gnome, Chaotic Good (CR 12)
Armor Class 11
Hit Points 62 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0

Possessions: 4000 gp.


Social Check DCs


Ozyman Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Rich, Job. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Ozyman Porridgepot, Male Halfling Rogue 11
Small (2'10") Halfling, Neutral Good (CR 11)
Armor Class 12
Hit Points 57 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5

Possessions: 700 gp. Alexandrite (900 gp).


Social Check DCs


Fragrant Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown tunic with black highlights, and long brown pants that bunch up around his shoes. He is portly but not overly obese. His fur is greying and his face has many wrinkles. His skin is flawless and his copper eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He now mingles about in high society.

Motivation: He's in love; and balancing his hectic life and new stylist responsibilities is difficult

Ideals: Joker. Bonds: Attractive, Rich, Slave, Job, Has a crush. Occupation: Stylist

Voice: Dark and ominous

Attributes [hide]

Fragrant Wind, Male Tabaxi Bard 9
Medium (5'3") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 25 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +5, Survival +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears bulky black painted plate armor. His hair, while still mostly red, has prominent grey streaks. His gray unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Shepherd born in the past three hundred years. He believes the world needs to unite to get rid of goblins once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Job, Enemies. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Nim Caerdonel, Male Elf Barbarian 8
Medium (5'3") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 63 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)12 (+1) 16 (+3)8 (-1)
Skills Religion +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1500 gp.


Social Check DCs


Galinndan Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, brown cloak. His hair, while still mostly golden, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Galinndan is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the north, but his parents moved at a very young age to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He has been saving his money to try and buy his brother's freedom.

Motivation: Revenge; and his spouse's relatives view him with great suspicion

Flaws: Mundane. Bonds: Poor, Family, Immigrant, Job, Enemies. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Galinndan Cithreth, Male Elf Paladin 7
Medium (4'10") Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. Jade (100 gp).


Social Check DCs

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