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NPC Generator

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Advanced [show]


Purson Doom, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a feathered hat to cover his moderate length dark red hair. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Actor, who enjoyed hunting, Purson was taken on many hunting expeditions. Purson liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Purson Doom, Male Tiefling Adept 11
Medium (5'7") Tiefling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 18 (+4)19 (+4)
Skills Investigation +5, Survival +8
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333200

Possessions: 200 pp. Gold and ruby ring (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Fire opal pendant on a fine gold chain (1900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ortegar Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His long black hair reaches down to his waist. His gray eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast desert. A gifted student he started as a Marshal, but he got bored and became a Shoemaker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found; and doesn't want to be a shoemaker and was forced into it by his family

Flaws: Antagonistic. Bonds: Adventurer, Nature, Job, Family. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Ortegar Silvereyes, Male Halfling Warrior 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 37 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)17 (+3) 9 (-1)12 (+1)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Infernal, Gnome
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 10 pp. White pearl (60 gp). Red-brown spinel (60 gp).


Social Check DCs


Valafar Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His hair is cut close to his head. His eyes are white.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a habit of throwing himself into exceedingly dangerous situations.

History: Valafar lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. He has since lost track of the people in his past.

Motivation: He loathes his own lifestyle; and marry his sister to traveling adventurers

Ideals: Logical. Flaws: Shy, Impulsive, Depressed. Bonds: Family. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Valafar Rescue, Male Tiefling Adept 11
Medium (5'0") Tiefling, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 43 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)20 (+5) 11 (+0)17 (+3)
Skills History +9, Nature +9
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Infernal, Druidic, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 80 pp. Eye agate (12 gp). Banded agate (12 gp). Aquamarine (1400 gp). Azurite (12 gp). Black opal (700 gp). Eye agate (12 gp). Fire opal (700 gp). White pearl (60 gp). Rock crystal (50 gp). Brown-green garnet (60 gp).


Social Check DCs


Trym Dalton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with brown pants. He wears a Stetson hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's since become an addict/alcoholic.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Addict. Bonds: Rich, Nature, Family. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Trym Dalton, Male Human Fighter 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 4000 cp. 2 Holy water.


Social Check DCs


Richard Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of flails on his belt, each one with a sapphire on the hilt. His hair is silver, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Fighting, Opinionated. Flaws: Hedonist. Bonds: Attractive, Military, Family. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Richard Gyula, Male Half-Elf Druid 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)8 (-1) 12 (+1)14 (+2)
Skills Athletics +5, Deception +5
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 800 gp. Black opal (1300 gp). Rhodochrosite (11 gp). Moss agate (11 gp). Star ruby (1300 gp).


Social Check DCs

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