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NPC Generator

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Advanced [show]


Norkruuth Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of tridents, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His scarlet crest is slicked back into a classic pompadour. He has gleaming, smiling red eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Norkruuth Mystan, Male Dragonborn Adept 15
Medium (6'2") Dragonborn, Chaotic Good (CR 15)
Armor Class 11
Hit Points 81 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills Animal Handling +4, History +6
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1200 pp. Tiger eye turquoise (14 gp). Tiger eye turquoise (14 gp). Malachite (14 gp). Blue quartz (14 gp). Tiger eye turquoise (14 gp). Aquamarine (400 gp). Smoky quartz (30 gp). Star ruby (1600 gp). Rhodochrosite (14 gp). Blue sapphire (1600 gp). Moonstone (30 gp). Azurite (14 gp). Aquamarine (400 gp). Freshwater pearl (14 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormo Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his black hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mormo took refuge in the ruined castle and found the beat up hammer and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Fisher

Voice: French accent

Attributes [hide]

Mormo Harmony, Male Tiefling Rogue 10
Medium (5'7") Tiefling, Lawful Good (CR 10)
Armor Class 11
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Persuasion +7, Survival +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Sutton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and grey handkerchief worn on his right side. He carries with him a set of spears, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His moppish red hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of northern immigrants he idolized his mother. His first spouse was a Tailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hasn't been sleeping well lately.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting, Joker. Flaws: Insomniac, Sensitive. Bonds: Immigrant, Family. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Kyle Sutton, Male Human Rogue 9
Medium (5'10") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 24 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)10 (+0) 15 (+2)17 (+3)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 60000 cp. Azurite (11 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. His red fur is long and unkept. His yellow eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He is content; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Job. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Aura Of Snakes, Male Tabaxi Sorcerer 10
Medium (5'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 15
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 15 (+2)16 (+3) 13 (+1)16 (+3)
Skills Animal Handling +5, Intimidation +7
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: Just what you see.


Social Check DCs


Vondal Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. He wears his golden hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bounty Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Artistic. Flaws: Antagonistic, Mundane. Bonds: Slave, Rich. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Vondal Holderhek, Male Dwarf Wizard 4
Medium (4'5") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 34000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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