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Advanced [show]


Gomory Bristol, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has chestnut hair. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Adventurer, Nature. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Gomory Bristol, Male Human Commoner 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 9 (-1)9 (-1)
Skills Deception +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 60 gp. Amethyst (160 gp). 6 Acid flasks.


Social Check DCs


Ar-Gul Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His tied-back hair is golden. His eyes are gray and beady.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing painting.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Roofer like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Job, Immigrant. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Ar-Gul Deighton, Male Half-Orc Expert 2
Medium (6'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +5
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +5

Possessions: 50 pp.


Social Check DCs


Everard Bradford, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright pastel and red, and wears rings and necklaces with large, colorful gems. His brown hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Revenge; and a deep hatred of goblins

Flaws: Ugly, Secretive. Bonds: Rich, Enemies, Religious, Criminal record. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Everard Bradford, Male Human Cleric 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp. Amethyst (150 gp).


Social Check DCs


Anthony Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue tunic with black highlights, and long violet pants that bunch up around his shoes. He has wavy auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Anthony wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. His childhood dream was to be a Mason, but he was a colossal failure. He became a Mayor soon after.

Motivation: A deep hatred of orcs; and wants to open a new tavern

Ideals: Disciplined, Logical. Flaws: Insomniac. Bonds: Adventurer, Job, Enemies. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Anthony Lindsay, Male Human Wizard 11
Medium (6'3") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 58 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)16 (+3) 17 (+3)12 (+1)
Skills Animal Handling +7, Performance +5
Senses Passive Perception 13
Languages Common, Undercommon, Goblin, Gnoll
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Balam Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His dark red hair is braided into rings. His eyes are red and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is afraid of women and trembles around them

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Balam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Military, Adventurer. Occupation: Weaver

Voice: Spanish accent

Attributes [hide]

Balam Fear, Male Tiefling Expert 1
Medium (5'4") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 6000 cp.


Social Check DCs

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