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Advanced [show]


Dreali Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his left hand. His hair is auburn and curly. His violet unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is skeptical of what others tell him and is slow to trust.

History: Dreali hails from a village terrorized by gnolls. He married young, but lost his spouse to gnolls. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Flaws: Disease, Depressed, Shy. Bonds: In love, Enemies. Occupation: Priest

Voice: Uses sign language

Attributes [hide]

Dreali Koehlanna, Male Half-Elf Monk 2
Medium (5'6") Half-Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)12 (+1) 14 (+2)18 (+4)
Skills Nature +3, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Raam Speed, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with yellow colored cloaks and clothing, and sports empty pouches on his belt. His black hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Rich, Immigrant. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

Raam Speed, Male Tiefling Cleric 5
Medium (5'8") Tiefling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 16 (+3)17 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Alberich Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a white poncho over his likewise colored trousers and shirt. His chestnut hair is smooth and relatively long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: In love, Rich. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Alberich Dankil, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 330 gp. Brown-green garnet (110 gp). Amber (110 gp). Azurite (5 gp).


Social Check DCs


Mindartis Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his club. His right hand appears badly burned and disfigured. His hair is long and white with streaks of auburn, and is pulled back with small yellow clips. His beard is auburn, braided, and well cared for. His hazel eyes are slightly larger than normal.

Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. Mindartis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Mindartis was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and further expansion of business

Flaws: Hedonist. Bonds: Job, Family. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Mindartis Leeming, Male Half-Elf Wizard 5
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 500 gp. 1 Full Plate. 1 Full Plate.


Social Check DCs


Dustin Winchester, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy green suit. His blonde hair is slicked back into a classic pompadour. His hazel eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He left for the east, certain he would find work there.

Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions

Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Attractive, Religious, Immigrant. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Dustin Winchester, Male Human Ranger 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)16 (+3) 13 (+1)17 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 20 gp.


Social Check DCs

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