Flame Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. His fur is greying and his face has many wrinkles. His yellow eyes lackadaisically let the world flow into them.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He never wears the same outfit twice, unless he absolutely has to.
History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He now travels the world, in search of power and loot.
Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Adventurer, Religious. Occupation: Soapmaker
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
Possessions: 220 gp. Red spinel (50 gp). Rose (40 gp). Jet (50 gp).
Eberk Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this northern man is dressed in a clean blue cloak covering his clean studded leather. He has a small bristly mustache and wavy red hair. He tend to wears goggles to shield his eyes.
Personality: He has always had a great fascination with Dwarven culture. He has a habit of throwing himself into exceedingly dangerous situations.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Dwarf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and to prove his worth to the world
Ideals: Athletic, Gifted. Flaws: Racist, Impulsive. Bonds: Adventurer. Occupation: Body Guard
Voice: Hissing voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 6)
Armor Class 9
Hit Points 35 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +4
Possessions: 200 gp. Peridot (40 gp). Star rose quartz (40 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tarhun Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is renowned for his bright red suits and hats. His crest is cut close to his head. His half smiles and red eyes are beguiling and draw you in.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Tarhun was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tarhun grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tarhun. He left for the north, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable. Bonds: Attractive, Family, Criminal record, Immigrant, Adventurer. Occupation: Miner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20 pp.
Mamnen Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'7" northern man, he wears a brown costume with the symbols of death on his torso. His white hair is slicked back into a classic pompadour. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the north to a Detective, Mamnen learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.
Motivation: Further expansion of business.
Ideals: Philantrophist, Fighting. Bonds: In love, Job. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).
Ulfgar Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His skin is also unnaturally pale. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and beady.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to clean up the streets
Ideals: Philantrophist, Joker, Fighting. Flaws: Ugly, Antagonistic. Occupation: Engraver
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 33 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven, Undercommon, Auran, Elven, Goblin
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 20 pp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
