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NPC Generator

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Advanced [show]


Grûblik Riley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'3". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a halberd. His white hair is long and unkept. His eyes are likewise gray.

Personality: Abrasive and pushy, he has a hard time making friends. The war was a terrible time for him, and Grûblik does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the north to a Carpenter, Grûblik learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Carpenter soon after.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Job. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Grûblik Riley, Male Half-Orc Barbarian 1
Medium (6'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 15 (+2)8 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Sylvan, Goblin, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. 1 Backpack.


Social Check DCs


Osco Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His long brown hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are amber.

Personality: Osco hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Mason

Voice: German accent

Attributes [hide]

Osco Brushgather, Male Halfling Rogue 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Giant, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp.


Social Check DCs


Efferil Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is renowned for his bright violet suits and hats. His chestnut hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. As long as the job gets done he does not care how it got done.

History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Hunter.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Nature, Job, Religious. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Efferil Tiltathana, Male Elf Sorcerer 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)15 (+2) 17 (+3)11 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Quarethon Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a red coat over a grey low-cut shirt, and a top hat upon his head. His red crest is thinning but still full. His gold eyes peer out from beneath his top red hat.

Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He is harsh and unforgiving.

History: He got into the Sculptor business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Quarethon took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Nature, Criminal record. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Quarethon Clethtinthiallor, Male Dragonborn Fighter 2
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gardain Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gardain was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Flaws: Greedy. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Slave Trader

Voice: Breathy voice

Attributes [hide]

Gardain Strongheart, Male Dwarf Commoner 9
Medium (4'2") Dwarf, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 50 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)8 (-1) 12 (+1)14 (+2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Dwarven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1600 gp. Black star sapphire (1100 gp).


Social Check DCs

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