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Advanced [show]


Jade Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern man wears an entirely green suit with brown socks and a vest with buckled shoes. His orange fur is lengthy. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the south, but his parents moved at a very young age to the north. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Jade Thunder, Male Tabaxi Monk 18
Medium (6'0") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 127 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 16 (+3)15 (+2)
Skills Animal Handling +9, Religion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1

Possessions: 3000 gp. Rock crystal (50 gp). Deep blue spinel (1000 gp). Tourmaline (160 gp). Deep blue spinel (1000 gp). Star rose quartz (50 gp). Jasper (50 gp). Rose (50 gp). Golden yellow topaz (1000 gp). Rose (50 gp). Clear bright green emerald (8000 gp). Amber (160 gp). Jasper (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Naill Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He carries a battered axe and tarnished mace as well. He keeps his long blonde hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the west to a Stableman, Naill learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Naill Casilltenirra, Male Elf Warlock 8
Medium (5'3") Elf, Lawful Good (CR 8)
Armor Class 13
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp.


Social Check DCs


Khrosh Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is still thick. His eyes, though not visible through his cowl, are violet.

Personality: He speaks before he thinks and is too direct. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Ugly, Impulsive, Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Servant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Khrosh Tatum, Male Half-Orc Wizard 12
Medium (6'7") Half-Orc, Neutral Good (CR 12)
Armor Class 14
Hit Points 28 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Insight +4, Investigation +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He has the majority of his body covered in plate. He has black hair. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Reynard was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Ploughman. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Disease. Bonds: Rich, Job, Family. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Reynard Wakefield, Male Human Ranger 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozikth Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his copper crest well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Sculptor and occasionally as a mercenary.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Mozikth Beryntolthropal, Male Dragonborn Ranger 11
Medium (6'4") Dragonborn, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)17 (+3) 12 (+1)19 (+4)
Skills Athletics +6, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic, Elven, Gnome
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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