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NPC Generator

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Advanced [show]


Wiggan Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying white hair a little too much giving a sharp white color. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Wiggan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered west to less war torn lands. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Disease, PTSD. Bonds: Attractive, Job, Military. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Wiggan Tealeaf, Male Halfling Monk 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)18 (+4) 13 (+1)10 (+0)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Auran, Infernal, Draconic, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Golm Carlton, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. He wears his brown hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He works hard and plays hard.

History: Golm was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Golm took refuge in the ruined castle and found the beat up longbow and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He feels kind of lost in life; and to unite with his brother

Ideals: Fighting. Flaws: Insane, Hedonist, Depressed. Bonds: Family, Nature. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Golm Carlton, Male Half-Orc Monk 8
Medium (5'2") Half-Orc, Neutral Good (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 8 (-1)11 (+0)
Skills Insight +2, Nature +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 70 pp. Violet garnet (1300 gp). Blue quartz (5 gp). Emerald (1300 gp). Blue quartz (5 gp). Blue quartz (5 gp). Carnelian (70 gp). 1 Minor magic item.


Social Check DCs


Zepar Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears baggy white pantaloons and a pastel scarf. He keeps his dark red hair in a pixie cut. He wears large thick round spectacles.

Personality: He has always had a great fascination with Tiefling culture. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family When Zepar reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Glassblower.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Racist. Bonds: Criminal record, Military, Job, Debt. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Zepar Dodge, Male Tiefling Ranger 17
Medium (6'8") Tiefling, True Neutral (CR 17)
Armor Class 11
Hit Points 126 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 17 (+3)16 (+3)
Skills Intimidation +9, Performance +9
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702221

Possessions: 4000 gp. Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). A miniature golden chest with tiny emeralds lining the top (70 gp).


Social Check DCs


Eldon Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. His silver hair and beard is wavy and long. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Engraver, but he was a colossal failure. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Disease. Bonds: Attractive, Poor, Job, Military, Immigrant. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Eldon Waggletop, Male Gnome Adept 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 15 (+2)18 (+4)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Giant, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. Tourmaline (80 gp). Chrysoberyl (80 gp). Blue quartz (14 gp).


Social Check DCs


Ombul Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and blue robe with the hood down. His skin is fair and his fingers are delicate and long. His hair is black and curly. His brown eyes peer out from beneath his Stetson tan hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Ombul is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He struck the Cartwright job and began his own company from there.

Motivation: He feels threatened by others; and he seems to be bored by most things

Flaws: Mundane, Fearful. Bonds: Family, Religious, Job. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Ombul Whispermouse, Male Halfling Ranger 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 31 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 18 (+4)15 (+2) 13 (+1)11 (+0)
Skills History +4, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 14000 cp. 1 Hourglass. 1 Crowbar.


Social Check DCs

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