Abad Rage, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a black costume with the symbols of death on his torso. His small hat is riddled with cuts and holes. This white eyed easterner is not easily forgotten.
Personality: He can speak with the recently deceased. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Occupation: Ruler
Voice: Loud with bravado
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Paggen Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend.
Flaws: Antagonistic. Bonds: Attractive, Job, Military, Adventurer. Occupation: Spice Merchant
Voice: Stutters
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 100 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 1000 gp. Brass mug with jade inlays (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Carved bone or ivory statuette (100 gp). Solid gold idol (400 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (600 gp). Solid gold idol (400 gp). A small bag of saffron. (100 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Solid gold idol (400 gp). Golden circlet with four aquamarines (6000 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp).
Ethereal In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He dresses like a well dressed Crown-heir does. His red fur, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Crown-heir for the past few years.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Job. Occupation: Crown-heir
Voice: Whispers
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 76 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 90 pp.
Jocelyn Halsey, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. His golden hair is singed and shortened. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.
History: He was born in the east, but his parents moved at a very young age to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He now owns his own business.
Motivation: Expand his business; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant, Job. Occupation: Cartwright
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 90 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Karash Tattersall, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His hair, while still mostly silver, has prominent grey streaks. His amber eyes dart from person to person.
Personality: Karash hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Sailor
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
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