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Leaf Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. His eyes are likewise yellow. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich southern family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Joker. Flaws: Insomniac. Bonds: Rich, Attractive, Religious. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Leaf Mist, Male Tabaxi Bard 2
Medium (6'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 40 gp. 1 Healer’s kit.


Social Check DCs


Mogg Clinton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. His long silver hair reaches down to his waist. This amber eyed easterner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mogg took refuge in the large cave and found the beat up pickaxe and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Logical. Flaws: Insane. Bonds: Rich, Job, Nature, Adventurer. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Mogg Clinton, Male Half-Orc Bard 7
Medium (6'5") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)9 (-1) 16 (+3)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp.


Social Check DCs


Mehen Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a blue vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His crest is red and curly. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Mehen grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insomniac, Addict. Bonds: Adventurer. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Mehen Jharthraxyn, Male Dragonborn Barbarian 7
Medium (6'5") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 70 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 17 (+3)15 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5

Possessions: Banded agate (8 gp).


Social Check DCs


Elaim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He dresses in collared shirts and wears a proper scarf over his head. He wears his white hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in the west, but his parents moved at a very young age to the south. He found a children's book about a Dwarf Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Elaim Deepdelver, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp. 1 Darkwood Buckler.


Social Check DCs


Raer Ariessus, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His hair is long and brown with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. He has amber eyes and a black hat with a violet feather.

Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Body Guard business at a young age. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and he is greedy

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Job, Rich, Enemies. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Raer Ariessus, Male Elf Rogue 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)14 (+2) 16 (+3)18 (+4)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 1400 sp.


Social Check DCs

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