Ghaliver Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his auburn hair in a flapper bob. His violet eyes lackadaisically let the world flow into them.
Personality: His tongue was cut out and he uses sign language. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the east, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He left for the east, certain he would find work there.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Goblin, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 140 gp.
Adran Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He is bristling with hidden weapons, mostly axes and ceremonial daggers. He has dyed his greying silver hair a little too much giving a sharp silver color. His green unseeing eyes seem to look past you.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Adran was born with his father's beautiful face. A freak accident while working with his Bellfounder father left him crippled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is terrified, and will act out of fear.
Flaws: Disease, Shy, Fearful. Bonds: Attractive, Criminal record. Occupation: Assassin
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Terran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 300 sp.
Bathin Soft, Male Tiefling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his silver hair down. His otherwise smooth face is marked with small tiny scars.
Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.
History: He was born the only child of a wealthy merchant. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Apothecary
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp.
Wiggens Timbers, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'7" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He is very quiet and rarely speaks above a whisper. He uses divination through singing.
History: Wiggens was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has drifted from career to career and currently works as a Assassin.
Motivation: To get a good night's sleep; and wants to open a new tavern
Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Job, Debt. Occupation: Assassin
Voice: Jittery and nervous
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Orc, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 37000 sp. Blue quartz (4 gp). Blue sapphire (600 gp). Zircon (30 gp). Golden yellow topaz (1200 gp). 1 Minor magic item.
Thrak Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. After coming to the age of reason, Thrak took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Optimist, Gifted. Flaws: Insane. Bonds: Religious. Occupation: Doctor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 40 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
