Ahrim Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He wears white trousers with green and black striped suspenders. He wears various colorful collared shirts. His long red hair is drawn into a two foot long braid. He has gold eyes.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a pair of adventurers, Ahrim grew up listening to his mother's many stories. Through the years after Ahrim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ahrim's mother didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic. Bonds: Attractive, Enemies, Religious, Adventurer. Occupation: Spy
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 30 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 19 (+4) | 16 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Undercommon, Draconic, Sylvan, Druidic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1600 gp.
Barakas Wary, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His purple hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: He has always had a great fascination with Tiefling culture. He cannot resist a sob story and will often dote over anyone who has one.
History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels kind of lost in life; and he is greedy
Ideals: Philantrophist. Flaws: Racist, Depressed. Bonds: Rich, Attractive, Military. Occupation: Slave Trader
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 48 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Terran, Orc, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 300 gp. Moss agate (8 gp). Iolite (70 gp). Moss agate (8 gp). Lapis lazuli (8 gp).
Igden Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears many layers of old clothing at all times. His hair, while still mostly black, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 18th year, his parents were killed by a brigands raid, leaving Igden alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against brigands; and a deep hatred of brigands
Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Enemies. Occupation: Marshal
Voice: Loud with bravado
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. Azurite (9 gp).
Art Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. His cinnamon fur is kept up in a ponytail inside a wide-brimmed hat. He has hazel eyes and a tan hat with a black feather.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Barkeep profession.
History: A powerful slaver made him what he is. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has achieved small success as a Stylist.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Debt. Occupation: Stylist
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 15000 sp. 1 Minor magic item.
Tim Bradley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a black wide-brimmed hat and black clothes. His black hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are gray and catlike.
Personality: He is very quiet and rarely speaks above a whisper. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To be a Fortune-teller again; and he is not mentally stable, and does not behave rationally
Flaws: Shy, Disease, Insane. Bonds: Job, Adventurer. Occupation: Knight
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 57 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
