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NPC Generator

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Jabbie Munggen, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his warhammer. His auburn hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Jabbie was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Jabbie Munggen, Male Gnome Cleric 7
Small (3'8") Gnome, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)10 (+0) 12 (+1)17 (+3)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1100 gp. Chrysoprase (80 gp). Aquamarine (1400 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Roge Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man wears a brown collared shirt and pastel pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. His hair, while still mostly chestnut, has prominent grey streaks. His green eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.

History: Roge lived on a farm with his mother, near the main road leading to a nearby town. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their son. He worked as a Bookbinder, and he later adopted a second son.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Immigrant, Family. Occupation: Bookbinder

Voice: pre-pubescent

Attributes [hide]

Roge Warmwater, Male Halfling Commoner 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 14 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Giant, Infernal, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Buckler.


Social Check DCs


Názkûga Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He is bristling with hidden weapons, mostly nunchakus and bows. His golden hair is knotted and matted. His hazel eyes are slightly larger than normal.

Personality: This man loves writing and to teach people writing more than just about anything. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved from fad to fad and when he turned 15 he discovered writing. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father; and he has comitted a past crime that haunts him to this day

Ideals: Artistic, Pacifist. Flaws: Disease. Bonds: Rich, Criminal record, Family. Occupation: Armorer

Voice: Middle-eastern accent

Attributes [hide]

Názkûga Winthrop, Male Half-Orc Expert 8
Medium (5'2") Half-Orc, Lawful Evil (CR 8)
Armor Class 13
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1200 gp. Eye agate (15 gp). White pearl (150 gp). Red garnet (150 gp). Sardonyx (80 gp). Chalcedony (80 gp). Violet garnet (300 gp).


Social Check DCs


Melech Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long blue hair is drawn into a two foot long braid. His eyes are red and catlike.

Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Melech reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melech fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Melech Comedy, Male Tiefling Fighter 3
Medium (6'10") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Dorn Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. He has a small bristly mustache and wavy golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed. Bonds: Poor, Immigrant, Religious. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Dorn Deighton, Male Half-Orc Cleric 8
Medium (5'6") Half-Orc, Neutral Evil (CR 8)
Armor Class 13
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 2000 sp. Coral (100 gp). Moss agate (11 gp). Violet garnet (1000 gp). Lapis lazuli (11 gp).


Social Check DCs

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