Burgell Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His blonde hair is cut short with large spiked bangs in the front. His eyes are blue and beady.
Personality: A skeptical and narcissistic man, Burgell's first love is himself. His second love is also himself. He is an amazing painter.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He doesn't get along with people that don't share his tastes; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Giant, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. Violet garnet (400 gp).
Raymond Bulsara, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of quarterstaffs, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his chestnut hair to look like a famous performer. His brown eyes dart from person to person.
Personality: He is extraordinarily eccentric. Raymond enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Raymond has worked very hard to control his curse. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Hedonist, Disease. Occupation: Jeweler
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Halfling, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 38000 sp. 1 Minor magic item.
Cloak Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears a colorful flower in his brown fur. His face is covered beneath a completely black helmet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He feeds upon the attention of others.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Brewer mother left him crippled. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Dilettante
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
River In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length white fur. This amber eyed southerner is not easily forgotten.
Personality: He dislikes all the random violence that takes place in the south. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. River took refuge in the old dungeon and found the beat up whip and armor he uses now. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Fighting, Athletic, Pacifist, Optimist. Bonds: Nature. Occupation: Servant
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Sard (70 gp). Jasper (70 gp).
Dazzazn Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears many layers of old clothing at all times. He has done his best to style his scarlet crest to look like a famous performer. His gold eyes lackadaisically let the world flow into them.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive, Shy. Bonds: Poor. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp. 1 Banded mail. 1 Chain shirt. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
