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Advanced [show]


Glûk Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. His hair, while still mostly chestnut, has prominent grey streaks. His fierce violet eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Energy wise he seems alert and responsive.

History: He was born in the south. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his daughter.

Ideals: Professionalism. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Glûk Ridley, Male Half-Orc Warrior 6
Medium (6'0") Half-Orc, Chaotic Good (CR 6)
Armor Class 9
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Medicine +4, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: Freshwater pearl (6 gp). Hematite (6 gp). White opal (1200 gp). Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs


Spring Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is well dressed, constantly wearing a tan suit, pastel shirt, and tan tie. Beneath his clothing is a huge mess of scar tissue. He sports a flattop fur cut. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted martial powers by his dying sister.

Motivation: He is wracked by social anxiety.

Ideals: Gifted. Flaws: Antagonistic, Selfish, Fearful. Bonds: Slave. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Spring Plume, Male Tabaxi Rogue 3
Medium (5'2") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs


Mozikth Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears yellow painted combat armor at almost all times. His scarlet crest is heavily combed to the left. His thin eyebrows rest above his beady gold eyes.

Personality: Mozikth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has all his life been fascinated with music.

History: He was born several months after his father was called into army service. When Mozikth reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his music dream.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Military. Occupation: Stylist

Voice: Pronounces difficult words wrong

Attributes [hide]

Mozikth Xephyrbahnor, Male Dragonborn Paladin 5
Medium (6'8") Dragonborn, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs


Morthos Skill, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black tunic with white highlights, and long tan pants that bunch up around his shoes. His brown hair, when down, is lengthy. He has a dull look in his white eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Morthos was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Sculptor soon after.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Justice, Fighting. Flaws: Selfish. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Morthos Skill, Male Tiefling Commoner 5
Medium (5'6") Tiefling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a green poncho over his likewise colored trousers and shirt. His golden hair is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He is obsessed with his god.

History: He was born to loving parents in a slum to the south. His mother was a soldier and died while he was still young. Wrenn was left his mother's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Athletic. Flaws: Insane. Bonds: Religious, Poor, Military. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Wrenn Leffery, Male Gnome Expert 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs

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