Abad Glory, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'3" and is dressed in an above average manner. His left hand appears badly burned and disfigured. He wears his blue hair down. His otherwise smooth face is marked with small tiny scars.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Depressed, Hedonist. Bonds: Attractive, Nature. Occupation: Jeweler
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1400 gp. Golden yellow topaz (500 gp).
Gilbert Graham, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. His moppish blonde hair is in a traditional bowl cut. His skin is flawless and his amber eyes scan people very quickly.
Personality: He acts crazy and hedonistic. He feeds upon the attention of others.
History: Gilbert was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After months of barely getting by, Gilbert managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Flaws: Hedonist. Bonds: Attractive, Immigrant, Rich, Criminal record, Adventurer. Occupation: Courier
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 40 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Auran, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 330 pp.
Koeth Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a fancy green suit. His blonde hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He has always had a great fascination with Elven culture. He never wears the same outfit twice, unless he absolutely has to.
History: He was born several months after his mother was called into army service. In his 17th year, his parents were killed by a illithids raid, leaving Koeth alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Koeth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Poor, Military, Enemies. Occupation: Servant
Voice: Spits and sputters
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 68 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Carved bone or ivory statuette (80 gp). A roughly beaten golden orb (130 gp). Gold music box (2000 gp). Jeweled anklet (2000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Jeweled gold crown (3000 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.
Salasar Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. His crest is red and curly. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His father raised him in a mountain cabin. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Family. Occupation: Bather
Voice: Aggressive tone
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. 1 Half-Plate. 1 Half-Plate.
Burto Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears brown painted combat armor at almost all times. His tied-back hair is red. His fierce blue eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Burto enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Painter business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Shy, Hedonist. Bonds: Job. Occupation: Painter
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20000 cp. 1 Masterwork studded leather. 1 Darkwood Shield. 1 Breastplate. 1 Full Plate.
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Their contribution stands as a beacon of hope for all adventurers!