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NPC Generator

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Advanced [show]


Raymond Hallewell, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His left hand appears badly burned and disfigured. His hair, while still mostly red, has prominent grey streaks. He has gleaming, smiling hazel eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Raymond studied abroad. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Raymond Hallewell, Male Human Expert 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 300 sp.


Social Check DCs


Spring In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a faded coat and loose pants complete with top hat. His whole body is exceptionally muscular. He has dyed his greying beige fur a little too much giving a sharp beige color. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: Born in the east his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Poor, Criminal record. Occupation: Junk Dealer

Voice: Hissing voice

Attributes [hide]

Spring In the Wind, Male Tabaxi Wizard 10
Medium (6'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 32 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1100 gp.


Social Check DCs


Namfoodle Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is thinning but still full. His hazel eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He believes the world needs to unite to get rid of giants once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. When Namfoodle reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by giants. Namfoodle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his old friends

Ideals: Optimist. Bonds: Adventurer, Enemies, Poor, Military. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Namfoodle Turen, Male Gnome Cleric 14
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 88 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)17 (+3) 13 (+1)16 (+3)
Skills Arcana +8, Survival +6
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Abyssal, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146554

Possessions: 3000 gp. Fire opal pendant on a fine gold chain (2300 gp). Fire opal pendant on a fine gold chain (2300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Medium magic item.


Social Check DCs


Shadow Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large violet jacket. His beige fur is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the east his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insomniac, Cynical, Depressed. Bonds: Adventurer, Poor. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Shadow Wing, Male Tabaxi Fighter 4
Medium (5'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 12000 cp.


Social Check DCs


Shedinn Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears brown painted combat armor at almost all times. He keeps his long silver crest kept up in a rat tail. He is baby faced.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: Born in the east to a Glassblower, Shedinn learned a great deal about his father's area of expertise. Shedinn was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Glassblower. He became a Glassblower soon after.

Motivation: Sabotage a competitor; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Pacifist. Bonds: Attractive, Job, Immigrant. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Shedinn Xephyrbahnor, Male Dragonborn Commoner 7
Medium (6'7") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Religion +6, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic, Druidic, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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