Greethen Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears baggy blue pantaloons and a black scarf, he is not a threatening figure. His crest is brass and curly. His red eyes peer out from beneath his wide-brimmed blue hat.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He got into the Interpreter business at a young age. Cursed with lycanthropy at a very young age, Greethen has worked very hard to control his curse. He's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: Retire the richest man in the north; and to be a carpenter again
Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Interpreter
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 52 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 9000 sp. Gold dragon comb with red garnet eye (1500 gp). Finely wrought small gold bracelet (100 gp). Old masterpiece painting (900 gp).
Leaf Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears a brown armored body suit, with a simple black line shooting up and back down. His right leg appears badly burned and disfigured. He keeps his brown fur in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants to meet his childhood hero; and wants to have a good time and be beloved
Ideals: Optimist, Persistence, Gifted. Occupation: Animal Trainer
Voice: Booming voice
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 40 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: Just what you see.
Morkral Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes and a tan hat with a pastel feather.
Personality: This man loves writing and to teach people writing more than just about anything. He is a logical person and will generally grow upset if things defy logic and science.
History: Morkral was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He dropped out of school before completing his studies. He has never given up on his writing dream.
Motivation: To share knowledge with the world; and he's looking for his big break
Ideals: Artistic, Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Bowyer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Marbas Gift, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. He keeps his long white hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born in the west, but his parents moved at a very young age to the south. He was an apprentice working in his mother's forge. By chance he met his sister recently and the two have been together since.
Motivation: He has a crush on the local Server; and wants to open a new tavern
Flaws: Ugly. Bonds: Family, Immigrant, Job, Has a crush. Occupation: Jeweler
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: Jasper (60 gp). Onyx (60 gp). Malachite (10 gp). Tourmaline (80 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item.
Ahrim Madness, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears baggy red pantaloons and a black scarf. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 11 years.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Entrepeneur. Bonds: Job, Nature, Enemies. Occupation: Sage
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Sardonyx (80 gp). Jasper (80 gp). Malachite (4 gp). Tiger eye turquoise (4 gp).
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