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Advanced [show]


Left-Handed Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear grey clothing when he does not wear armor. His fur, while still mostly beige, has prominent grey streaks. His copper unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a daughter. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Gifted. Flaws: Disease, Insane. Bonds: Religious, In love. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Left-Handed Mirror, Male Tabaxi Wizard 2
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)8 (-1) 9 (-1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Wymar Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up work as a Slave Trader and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Bonds: Religious, Mentor. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Wymar Raethran, Male Half-Elf Barbarian 3
Medium (5'2") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1100 sp.


Social Check DCs


Gildmak Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His blonde hair is braided into rings. His gray unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A powerful wizard made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Optimist. Flaws: Disease. Bonds: Has a crush, Mentor, Military. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Gildmak Jamjar, Male Halfling Commoner 12
Small (3'1") Halfling, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 27 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Insight +6, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Dwarven, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Chalcedony (70 gp). Jasper (70 gp). Fire opal (1600 gp). Citrine (70 gp). Alexandrite (1000 gp).


Social Check DCs


Adam Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a feathered hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: A skeptical and narcissistic man, Adam's first love is himself. His second love is also himself. He is lazy and tries to find solutions quickly.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Lazy. Bonds: Rich, Attractive, Military. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Adam Berevan, Male Half-Elf Commoner 15
Medium (4'11") Half-Elf, Lawful Evil (CR 15)
Armor Class 13
Hit Points 75 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Elven, Druidic
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3

Possessions: 6000 gp. White pearl (150 gp). Hematite (8 gp). Smoky quartz (20 gp). Citrine (20 gp). Rhodochrosite (8 gp). Rock crystal (20 gp). Onyx (20 gp). Black pearl (900 gp). Golden pearl (150 gp). Aquamarine (900 gp). Chalcedony (20 gp). Black pearl (900 gp). Jade (150 gp). Deep green spinel (150 gp). Deep blue spinel (900 gp). Moonstone (20 gp). Smoky quartz (20 gp). Deep blue spinel (900 gp). Zircon (20 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his black hair in a flapper bob. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kipper took refuge in the large cave and found the beat up scimitar and armor he uses now. He now mingles about in high society.

Motivation: He is content; and he has money and likes to spend it

Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Guardian, Nature. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kipper Horcusporcus, Male Gnome Aristocrat 3
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills History +1, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Eye agate (11 gp). Sard (30 gp). Blue quartz (11 gp). 3 Tanglefoot bags.


Social Check DCs

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