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NPC Generator

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Advanced [show]


Chad Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. He has shaved his head bald. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Opinionated. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Chad Casilltenirra, Male Half-Elf Cleric 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 10 (+0)8 (-1)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Habor Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is portly but not overly obese. His black hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is irascible and easily irritated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Through the years after Habor was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Habor's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Habor and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Logical, Artistic. Flaws: Ugly, Antagonistic. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Habor Ennui, Male Tiefling Druid 11
Medium (5'1") Tiefling, Lawful Good (CR 11)
Armor Class 11
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 14 (+2)20 (+5)
Skills Acrobatics +5, Investigation +7
Senses Passive Perception 12
Languages Common, Celestial, Dwarven, Halfling
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: Silver comb with moonstones (800 gp). A roughly beaten golden orb (60 gp). An abacus with copper, silver and gold markers (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Cloth of gold vestments (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He has a slight overbite and is overall scrawny. His orange fur is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Quick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He struck the Assassin job and began his own company from there.

Motivation: Wants to raise his children well; and to get a good night's sleep

Flaws: Antagonistic, Insomniac. Bonds: Military, Family, Job. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Quick Thunder, Male Tabaxi Barbarian 7
Medium (5'1") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)18 (+4) 11 (+0)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Druidic, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Zephan Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a faded coat and loose pants complete with feathered hat. His whole body is exceptionally muscular. His white hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with his god.

History: The child of southern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zephan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Immigrant, Religious. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Zephan Rumor, Male Tiefling Bard 4
Medium (5'10") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)11 (+0) 16 (+3)13 (+1)
Skills Insight +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. Golden yellow topaz (300 gp). Azurite (12 gp). Carnelian (20 gp). Hematite (12 gp). 1 Minor magic item.


Social Check DCs


Dimble Munggen, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his axe. He wears his black hair up. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Dimble Munggen, Male Gnome Fighter 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)10 (+0) 10 (+0)13 (+1)
Skills Athletics +1, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. Silver comb with moonstones (200 gp).


Social Check DCs

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