Nuraval Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. His hair is chestnut, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 16th year, his parents were killed by a illithids raid, leaving Nuraval alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Nuraval was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Many illithids want him driven away.
Ideals: Joker, Gifted. Bonds: Attractive, Slave, Enemies. Occupation: Animal Trainer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Kriv Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting white shirt and pants. His rusty crest has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of northern immigrants he idolized his mother. Through the years after Kriv was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kriv's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Kriv and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Immigrant, Nature. Occupation: Mortician
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 11)
Armor Class 13
Hit Points 69 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
Possessions: 360 pp. Smoky quartz (60 gp). Bloodstone (60 gp). Tiger eye turquoise (5 gp). Rich purple corundum (400 gp). Jade (70 gp). Hematite (5 gp). Carnelian (60 gp). Sard (60 gp). Star rose quartz (60 gp). Chrysoprase (60 gp).
Euron Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is well dressed, constantly wearing a black suit, brown shirt, and green tie. His hair is red and curly. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He used his abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend
Ideals: Optimist, Philantrophist, Gifted. Bonds: Rich. Occupation: Bricklayer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 6000 sp. 1 Minor magic item.
Moon In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right arm. He is wearing the road beaten gear of a warrior. His gray fur is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He receives visions of the future at random moments
History: When he was but 8 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Moon's homeland. Moon decided to take the middle way and become a bodyguard. He was granted necromantic powers by his dying sister.
Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Bellfounder
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Roger Everly, Male Human [Permalink]
Personal [hide]
Description: This man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his falchion. He is muscular with a powerful set of arms. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and he is always smoking a pipe.
Personality: Prone to second guessing himself, he comes off as nervous. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: His religion dominates his actions; and he is a bit of a kleptomaniac
Ideals: Justice. Flaws: Shy. Bonds: Criminal record, Religious. Occupation: Stylist
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 105 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Goblin, Terran
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 1600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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