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Advanced [show]


Oloric Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and auburn with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His gray eyes peer out from beneath his feathered blue hat.

Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Dwarven people; and he has money and likes to spend it

Ideals: Fighting, Athletic. Flaws: Shy, Racist. Bonds: Rich. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Oloric Bofdann, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 14 (+2)9 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Randal Ridley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is generally well dressed albeit a few years behind the times. He keeps his brown hair in a flapper bob. His amber eyes peer out from beneath his feathered red hat.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A deep hatred of gnolls.

Ideals: Logical. Bonds: Attractive, Enemies, Criminal record. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Randal Ridley, Male Human Expert 6
Medium (5'8") Human, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)17 (+3) 8 (-1)17 (+3)
Skills Arcana +6, Insight +2
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan, Draconic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Radomir Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: 3'1" and muscular, this northern man wears a pastel vest and prefers violet and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. Like his father and his sister before him, after school he went straight into learning to become a Doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Ideals: Athletic, Artistic. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Radomir Bigheart, Male Halfling Aristocrat 13
Small (3'1") Halfling, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 73 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 17 (+3)11 (+0)
Skills Athletics +5, Deception +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +4

Possessions: 300 pp. Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (600 gp). Jeweled electrum ring (4000 gp). Solid gold idol (600 gp). A roughly beaten golden orb (40 gp). 1 Medium magic item.


Social Check DCs


Darrow Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a slight overbite and is overall scrawny. His hair, while still mostly black, has prominent grey streaks. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Darrow is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He got into the Bowyer business at a young age. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their son. He worked as a Bowyer, and he later adopted a second son.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Depressed. Bonds: Family, Job, Immigrant, Rich. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Darrow Whispermouse, Male Halfling Cleric 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)9 (-1) 15 (+2)16 (+3)
Skills Performance +6, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 4000 sp. Deep blue spinel (600 gp). Chrysoprase (20 gp). Jet (70 gp). Blue sapphire (500 gp).


Social Check DCs


Arannis Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a large brown jacket. He is an epitome of beauty. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Abrasive and pushy, he has a hard time making friends. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of a Spice Merchant, who enjoyed hunting, Arannis was taken on many hunting expeditions. His first spouse was a Spice Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His relatives are trying to arrange a marriage; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Family, Enemies. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Arannis Boleem, Male Half-Elf Barbarian 2
Medium (5'0") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Religion +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 170 gp. 1 Tanglefoot bags.


Social Check DCs

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