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NPC Generator

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Advanced [show]


Roger Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. He has a small bristly mustache and wavy white hair. His eyes are gray.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Adventurer, Slave. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Roger Feeny, Male Half-Elf Ranger 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. Freshwater pearl (7 gp).


Social Check DCs


Three Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black coat over a grey low-cut shirt, and a broad hat upon his head. His fur is greying and his face has many wrinkles. His skin is flawless and his green eyes scan people very quickly.

Personality: Three speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Immigrant, Religious. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Three Thunder, Male Tabaxi Sorcerer 3
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 11 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs


Nazû Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He has styled his white hair well, parting it to the right. He has gleaming, smiling hazel eyes.

Personality: He will rave to anyone who will listen. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born on a small isolated farm. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content; and to end his boredom

Ideals: Justice, Gifted. Flaws: Insane, Mundane. Bonds: Nature. Occupation: Layabout

Voice: pre-pubescent

Attributes [hide]

Nazû Weld, Male Half-Orc Barbarian 4
Medium (5'7") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Cockaby Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He dresses well, typically a more casual-formal manner. With a patchy golden beard and wild golden hair. His eyes, though not visible through his cowl, are green.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after Cockaby was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Cockaby's father didn't care for him much, and the feeling was mutual. He became a Cook soon after.

Motivation: He's repulsed by the PC; and gnomish compassion

Ideals: Professionalism. Flaws: Racist, Antagonistic. Bonds: Attractive, Religious. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Cockaby Oomtrowl, Male Gnome Druid 14
Small (3'2") Gnome, Lawful Good (CR 14)
Armor Class 14
Hit Points 90 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 13 (+1)18 (+4)
Skills Medicine +6, Persuasion +9
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Aquan
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146554

Possessions: 1000 gp. Red-brown spinel (90 gp). Iolite (20 gp). Violet garnet (200 gp). Banded agate (15 gp). Alexandrite (200 gp). Lapis lazuli (15 gp). Moonstone (20 gp). 1 Medium magic item.


Social Check DCs


Lance Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears just a brown suit. His silver hair is drawn into a tight pony tail with a cross scrunchie. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to work out more often

Ideals: Athletic, Optimist, Professionalism. Bonds: Religious, Enemies. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lance Beckwith, Male Human Aristocrat 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. Golden yellow topaz (300 gp).


Social Check DCs

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