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Advanced [show]


Gerald Jacobs, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. With a patchy silver beard and wild silver hair. His eyes are amber and catlike.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a font of random trivia from the lore and stories he has discovered

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Attractive, Immigrant, Adventurer. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Gerald Jacobs, Male Human Ranger 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 60 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Alexandre Ryley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a black shirt with thin tan vertical stripes and red pants. His head has been shaved. This gray eyed easterner is not easily forgotten.

Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he feels threatened by others

Ideals: Athletic, Gifted, Fighting. Flaws: Ugly, Fearful. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Alexandre Ryley, Male Human Rogue 9
Medium (6'2") Human, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Athletics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naeris Horineth, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His red hair is still thick. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the east, but his parents moved at a very young age to the west. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He left for the east, certain he would find work there.

Motivation: To reunite with his old friends; and money/treasure

Flaws: Racist. Bonds: Job, Rich, Immigrant, Adventurer. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Naeris Horineth, Male Elf Rogue 12
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 41 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +8, Animal Handling +7
Senses Passive Perception 13
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +7

Possessions: 1000 gp. Pink diamond (4000 gp). Alexandrite (1500 gp). Smoky quartz (70 gp). Jade (100 gp). Tourmaline (100 gp).


Social Check DCs


Medrash Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of greatswords on his belt, each one with a amethyst on the hilt. His rusty crest is lengthy and is close to two feet long. He has a dull look in his red eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Medrash Delmirev, Male Dragonborn Commoner 7
Medium (6'3") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dreali Zhou, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean green cloak covering his clean studded leather. He wears a top hat to hide his balding. His eyes are blue and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.

History: Dreali hails from a village terrorized by dire rats. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Engraver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Criminal record. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Dreali Zhou, Male Half-Elf Cleric 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)16 (+3) 11 (+0)9 (-1)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Druidic, Goblin, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp. Zircon (40 gp). Black pearl (800 gp). Aquamarine (800 gp).


Social Check DCs

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