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NPC Generator

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Advanced [show]


Naeris Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'3" and is dressed in an above average manner. His left leg appears badly burned and disfigured. He has a small bristly mustache and wavy chestnut hair. His fierce violet eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the south. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: He is terrified, and will act out of fear.

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Naeris Arnuanna, Male Half-Elf Warlock 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 15 (+2)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 1000 sp.


Social Check DCs


Mantus Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'2" and is dressed in earthy colors with a tan and brown handkerchief worn on his left side. His left leg appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His skin is flawless and his red eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mantus took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He has since lost track of the people in his past.

Motivation: Regain custody of his son.

Flaws: Cynical, Forgetful. Bonds: Attractive, Nature, Family. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Mantus Sanctuary, Male Tiefling Warlock 4
Medium (6'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)17 (+3) 12 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 14000 sp. Carnelian (70 gp).


Social Check DCs


Pog Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He carries a battered longbow and tarnished mace as well. He keeps his long blonde hair kept up in a rat tail. His hazel eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. In his 17th year, his parents were killed by a illithids raid, leaving Pog alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Fighting. Flaws: Antagonistic, Impulsive, Mundane. Bonds: Enemies. Occupation: Barrister

Voice: Boston accent

Attributes [hide]

Pog Nackle, Male Gnome Cleric 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)15 (+2) 8 (-1)11 (+0)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


River Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. His white fur is braided into rings. His eyes are a pleasant copper.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Brewer for the past few years.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Professionalism. Flaws: Disease. Bonds: Immigrant, Rich, Job. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

River Paws, Male Tabaxi Adept 4
Medium (6'10") Tabaxi, Lawful Good (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Black pearl (600 gp). Black pearl (600 gp). 1 Minor magic item.


Social Check DCs


Alvyn Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean white cloak covering his clean studded leather. His tied-back hair is blonde. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered music. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Slave, Adventurer. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

Alvyn Quillsharpener, Male Gnome Rogue 14
Small (3'6") Gnome, Chaotic Neutral (CR 14)
Armor Class 15
Hit Points 60 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Arcana +6, Athletics +6
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +6

Possessions: 900 pp. Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Star ruby (1600 gp). Iolite (20 gp). Fire opal (1600 gp).


Social Check DCs

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