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John Camden, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. His hair is golden and curly. His green unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: John lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

John Camden, Male Human Warlock 11
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)16 (+3) 14 (+2)9 (-1)
Skills Athletics +3, Perception +6
Senses Passive Perception 16
Languages Common, Terran, Sylvan, Ignan
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 2200 gp.


Social Check DCs


Purban Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is lengthy and is close to two feet long. His blue eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born the only child of a wealthy merchant. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Purban Brightmoon, Male Halfling Fighter 15
Small (2'10") Halfling, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 71 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)17 (+3) 14 (+2)16 (+3)
Skills Animal Handling +7, Persuasion +8
Senses Passive Perception 12
Languages Common, Halfling, Giant, Abyssal, Elven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2

Possessions: 1000 gp. Peridot (30 gp). Malachite (9 gp). Rich purple corundum (1200 gp). Moonstone (30 gp). Malachite (9 gp). 1 Medium magic item.


Social Check DCs


Dynamic Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He dresses in black turtlenecks beneath a violet coat with black slacks. He wears his cinnamon fur down. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he is terrified, and will act out of fear

Ideals: Professionalism. Flaws: Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Dynamic Of Shadows, Male Tabaxi Cleric 7
Medium (5'10") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 64 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 18 (+4)17 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 600 gp. Malachite (14 gp). Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andram Care, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. He has moderate length chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Andram hails from a village terrorized by orcs. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Athletic, Optimist, Extrovert. Bonds: Attractive, Enemies. Occupation: Soapmaker

Voice: Booming voice

Attributes [hide]

Andram Care, Male Tiefling Barbarian 2
Medium (6'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)16 (+3) 12 (+1)16 (+3)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Igden Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his kukri. He has no hair. His eyes are brown.

Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Igden grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Igden Daergel, Male Gnome Monk 3
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)10 (+0) 12 (+1)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Gold and topaz bottle stopper cork (900 gp). 1 Silk rope. 1 Small steel mirror. 1 Crowbar.


Social Check DCs

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