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NPC Generator

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Advanced [show]


Ghesh Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fancy red suit. He keeps his long brass crest kept up in a rat tail. His gold eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east to a Spice Merchant, Ghesh learned a great deal about his father's area of expertise. He worked as a nervous Spice Merchant and found it very stressful. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Job, In love, Religious. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Ghesh Turnuroth, Male Dragonborn Expert 6
Medium (6'3") Dragonborn, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)14 (+2) 18 (+4)17 (+3)
Skills Animal Handling +7, Investigation +5
Senses Passive Perception 14
Languages Common, Abyssal, Gnome
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Solomon Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. His hair, while still mostly black, has prominent grey streaks. This brown eyed northerner is not easily forgotten.

Personality: Solomon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is able to make almost anything out of random pieces of junk.

History: His father raised him in a mountain cabin. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Half-Elven people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Gifted. Flaws: Racist. Bonds: Nature. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Solomon Morris, Male Half-Elf Paladin 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 14 (+2)17 (+3)
Skills Medicine +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Malachite (15 gp). Carnelian (70 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Windy Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His long gray fur is drawn into a two foot long braid. His copper eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. Energy wise he seems alert and responsive.

History: He got into the Adventurer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Someone believes him a fraud; and expand his business

Ideals: Fighting, Professionalism. Bonds: Job, Family, Enemies. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Windy Mist, Male Tabaxi Aristocrat 10
Medium (5'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +7, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +5

Possessions: 2000 sp.


Social Check DCs


Gerald Alby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail. His long blonde hair is drawn into a two foot long braid. His eyes are likewise green. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the south. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Gerald Alby, Male Human Commoner 11
Medium (5'7") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 35 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Arcana +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4

Possessions: 2500 gp.


Social Check DCs


John Easton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. With a patchy blonde beard and wild blonde hair. His gray eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and to prove his worth to the world

Ideals: Impeccable, Persistence. Flaws: Ugly, Impulsive, Disease. Bonds: Poor. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

John Easton, Male Human Fighter 7
Medium (5'1") Human, Lawful Evil (CR 7)
Armor Class 13
Hit Points 77 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)16 (+3) 13 (+1)12 (+1)
Skills Nature +6
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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