Greethen Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, pastel cloak. His bronze crest, when down, is lengthy. His face is scarred and worn.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Ugly, Disease, Antagonistic. Bonds: Military, Rich. Occupation: Animal Trainer
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 45 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Zircon (40 gp). Deep green spinel (90 gp). Jasper (40 gp). Alexandrite (900 gp). Obsidian (14 gp). Red-brown spinel (90 gp). Rhodochrosite (14 gp).
Nicholas Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, typically a more casual-formal manner. His blonde hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: Nicholas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has all his life been fascinated with music.
History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Artistic, Fighting. Bonds: Attractive. Occupation: Fletcher
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Golden yellow topaz (200 gp). Iolite (50 gp). Red spinel (50 gp). 1 Minor magic item. 1 Minor magic item.
Cressel Weary, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light green in addition to tight pants. He is physically well-built. His dark red hair is thinning but still full. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great joy in being the best Body Guard in town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Body Guard has made it difficult for him to sleep.
Motivation: A strong sense of loyalty to Tiefling people; and further expansion of business
Ideals: Philantrophist. Flaws: Insomniac, Racist. Bonds: Job, Rich. Occupation: Body Guard
Voice: Slow speaker
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 18)
Armor Class 12
Hit Points 116 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 21 (+5) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
Possessions: 15000 gp. Red spinel (60 gp). Golden yellow topaz (600 gp). Azurite (12 gp). Azurite (12 gp). Sardonyx (80 gp). Tiger eye turquoise (12 gp). Citrine (80 gp). Alexandrite (600 gp). 1 Medium magic item.
Kody Rutherford, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. He wears a feathered hat to cover his moderate length chestnut hair. He wears an eyepatch.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is frequently practicing swordplay.
History: The child of western immigrants he idolized his mother. Kody was born on a far western plains where he grew up under the tutelage of his mother, an expert Spice Merchant. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and expand his business
Flaws: Ugly. Bonds: Military, Immigrant, Job. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 10 pp. Deep green spinel (80 gp).
Dagger Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears rags and sports a simple walking cane. He has styled his black fur well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He was raised in a white middle class family as the only child. Dagger was born on a far eastern island where he grew up under the tutelage of his father, an expert Spy. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Flaws: Ugly, Antagonistic, Racist, Mundane. Bonds: Poor, Immigrant. Occupation: Spy
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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