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NPC Generator

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Advanced [show]


Veit Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this northern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a long white beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: Veit is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a pair of adventurers, Veit grew up listening to his father's many stories. Veit was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Veit decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has dedicated himself to building a better village for his children.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic, Extrovert, Justice. Bonds: Attractive, Criminal record, Adventurer. Occupation: Sage

Voice: Posh accent

Attributes [hide]

Veit Deepdelver, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 19 (+4)10 (+0) 11 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 900 sp.


Social Check DCs


Gerard Eastoft, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a brown collared shirt and blue pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a greataxe. His black hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Map Maker in town.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's attracted to the PC; and expand his business

Flaws: Antagonistic. Bonds: Job, Adventurer, Nature, Has a crush. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Eastoft, Male Human Ranger 9
Medium (5'10") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)11 (+0) 12 (+1)18 (+4)
Skills History +3, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 130 pp.


Social Check DCs


Arjhan Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His black crest is braided into rings. He has red eyes and a black hat with a red feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.

History: Arjhan hails from a village terrorized by brigands. In his 18th year, his parents were killed by a brigands raid, leaving Arjhan alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and he wants revenge against brigands

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Arjhan Verthisathurgiesh, Male Dragonborn Warlock 8
Medium (6'2") Dragonborn, Neutral Evil (CR 8)
Armor Class 11
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)19 (+4) 14 (+2)14 (+2)
Skills History +7, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Celestial, Dwarven, Druidic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153222200000

Possessions: 400 gp. Fiery yellow corundum (400 gp). Tiger eye turquoise (5 gp). Zircon (30 gp). Peridot (30 gp). Bloodstone (30 gp). Amethyst (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dabbledob Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'6" and typically wears green cloth garments or leather armor. His right leg appears badly burned and disfigured. His white hair is knotted and matted. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Dabbledob lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Bonds: Attractive, Job, Rich, Family. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Dabbledob Garrick, Male Gnome Paladin 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 18 (+4)11 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Umpen Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. His silver hair is kept up in a ponytail inside a broad hat. His eyes are brown and he is always smoking a pipe.

Personality: Umpen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He left for the east, certain he would find work there.

Motivation: A deep hatred of dire rats; and revenge

Ideals: Impeccable, Philantrophist. Bonds: Rich, Immigrant, Religious, Enemies. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Umpen Gummen, Male Gnome Rogue 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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