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NPC Generator

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Wrenn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: A powerful necromancer made him what he is. In his 15th year, his parents were killed by a gnolls raid, leaving Wrenn alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against gnolls; and revenge

Flaws: Antagonistic. Bonds: Immigrant, Mentor, Enemies. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Wrenn Ironhide, Male Gnome Barbarian 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 42 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 19 (+4)12 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Adrex Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. His scarlet crest is lengthy. He has gold eyes and a white hat with a black feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Disciplined, Athletic. Flaws: Fearful, Antagonistic. Bonds: Immigrant. Occupation: Bookbinder

Voice: Posh accent

Attributes [hide]

Adrex Turnuroth, Male Dragonborn Sorcerer 9
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Eiravel Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'7". He tends to wear a large brown jacket. His brown hair is matted, messy, and big. His eyes are green and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Eiravel was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly, Terse. Bonds: In love, Poor, Criminal record. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Eiravel Cithreth, Male Elf Barbarian 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 17 (+3)14 (+2)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp. 2 Smokesticks.


Social Check DCs


Bilbron Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a brown suit, grey shirt, and yellow tie. He has no hair. His fierce blue eyes like to dwell on things.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. During his travels, Bilbron and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bilbron discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Bilbron fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Bilbron Pilwicken, Male Gnome Barbarian 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Gerald Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He has dyed his greying red hair a little too much giving a sharp red color. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Poor, Criminal record. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Ethanasath, Male Half-Elf Commoner 5
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. Hematite (9 gp).


Social Check DCs

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