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NPC Generator

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Advanced [show]


Richard Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear flannel. His silver hair is still thick. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Richard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Richard. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Poor, Criminal record. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Richard Goltorah, Male Half-Elf Sorcerer 15
Medium (5'1") Half-Elf, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 68 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 8 (-1)10 (+0)
Skills Persuasion +5, Survival +4
Senses Passive Perception 9
Languages Common, Elven, Ignan, Orc
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 3000 gp. Silver chalice with lapis lazuli gems (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (900 gp). Jeweled anklet (4000 gp). Embroidered and bejeweled glove (4000 gp). Silver ewer (70 gp). A roughly beaten golden orb (40 gp). Old masterpiece painting (500 gp). Jeweled electrum ring (2000 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a tight fitting green shirt and pants. His gray fur has been sun bleached extensively. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.

History: Gifted from a young age, Shadow studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Military, Rich. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shadow Paws, Male Tabaxi Commoner 8
Medium (6'4") Tabaxi, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 16 (+3)19 (+4)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Giant, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: Onyx (30 gp). Golden yellow topaz (400 gp).


Social Check DCs


Ar-Karo Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered violet stockings. He is portly but not overly obese. He sports a long auburn beard, and similarly colored long hair. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As long as the job gets done he does not care how it got done.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Professionalism. Bonds: Job, Slave, Family. Occupation: Server

Voice: Irish accent

Attributes [hide]

Ar-Karo Whitby, Male Half-Orc Aristocrat 7
Medium (6'10") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 15 (+2)7 (-2) 12 (+1)9 (-1)
Skills Medicine +4, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 500 gp. Jet (70 gp). Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nykkan Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He has no crest. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He feels threatened by others; and he is greedy

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Rich, Criminal record, Enemies. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Nykkan Pyraxtallinost, Male Dragonborn Adept 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)11 (+0) 14 (+2)12 (+1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp.


Social Check DCs


Einkil Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his lance ready. He keeps his silver hair in a flapper bob. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a forest tribe. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Einkil Gorunn, Male Dwarf Aristocrat 6
Medium (3'11") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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