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NPC Generator

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Advanced [show]


Alberich Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright brown suits and hats. His hair is long and blonde with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 6 years old his parents immigrated from the north. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Athletic. Flaws: Addict, Insane. Bonds: Job, Immigrant, Has a crush. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Alberich Daerdahk, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp. Jade (70 gp). Moss agate (7 gp).


Social Check DCs


Eiravel Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears a brown tunic with grey highlights, and long white pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. His auburn hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eiravel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor, Military. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Eiravel Fasharash, Male Elf Ranger 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. Citrine (50 gp). 1 Half-Plate.


Social Check DCs


Howard Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He is portly but not overly obese. His hair is short and chestnut. His eyes are amber and he is always smoking a pipe.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Howard reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Howard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he's in love

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Nature, Military. Occupation: Courier

Voice: Scandinavian accent

Attributes [hide]

Howard Greenbottle, Male Halfling Commoner 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 16
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)17 (+3) 16 (+3)14 (+2)
Skills History +6, Stealth +8
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Infernal, Orc
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 40000 cp.


Social Check DCs


Kerkad Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple black robe with grey stripes complete with hood. He is physically well-built. His crest is bronze and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: Kerkad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Kerkad was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He found a children's book about a Dragonborn Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and to reunite with his old friends

Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Poor, Adventurer. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Kerkad Linxakasendalor, Male Dragonborn Adept 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 18 (+4)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 700 gp. Black pearl (1300 gp). Rose (20 gp). Malachite (10 gp). Azurite (10 gp). Golden yellow topaz (1300 gp). Coral (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pallabar Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. He has no hair. His eyes are gray and he is always smoking a pipe.

Personality: Eccentric and domineering, Pallabar will drive conversation. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Gnome Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure.

Ideals: Extrovert, Logical, Fighting. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Pallabar Tarkelby, Male Gnome Bard 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)11 (+0) 16 (+3)10 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1800 sp. 1 Holy water.


Social Check DCs

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