Shane Middleton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an entirely violet suit with grey socks and a vest with buckled shoes. He wears his black hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He would rather hide behind his crafts than deal with other people.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: He seems to be bored by most things; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic. Flaws: Insane, Shy, Mundane. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Draconic, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 110 gp.
Koth England, Male Half-Orc [Permalink]
Personal [hide]
Description: He very much looks the part of a Carpenter. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. He sports a long silver beard, and similarly colored long hair. His eyes are brown.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Carpenter for hire.
Motivation: Sabotage a competitor; and wants to open a new tavern
Bonds: Job, Criminal record, Adventurer, Religious, Slave. Occupation: Carpenter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Enialis Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is typically in his Performer uniform. He wears a feathered hat to hide his balding. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Stylist, but he was a colossal failure. He tends to his Performer job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he desires power and/or immortality
Flaws: Ugly, Addict, Shy. Bonds: Job, Adventurer. Occupation: Performer
Voice: Squeaky
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 240 gp.
Faran Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is typically in his Merchant uniform. His golden hair is long and unkept. His eyes, though not visible through his cowl, are hazel.
Personality: He can speak with the recently deceased. He takes great joy in being the best Merchant in town.
History: He is a Hag in disguise. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Glassblower again; and he has passion for adventuring and risk
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Merchant
Voice: Soothing and warm
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.
Fivin Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He has no hair. His eyes are brown and he is always smoking a pipe.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in falchion use. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Enemies. Occupation: Fisher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Draconic, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp. A roughly beaten golden orb (70 gp).
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