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Tricking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man prefers to wear grey clothing when he does not wear armor. His clothes are grease stained in places. He has moderate length lavender fur. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.

History: Tricking was born the youngest of three triplets. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Gifted. Bonds: Poor, Immigrant, Family, Adventurer. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Tricking On the Water, Male Tabaxi Paladin 2
Medium (6'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs


Tod Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his pickaxe, and is pretty ugly. His hair is short and golden. He has gleaming, smiling green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He would rather hide behind his crafts than deal with other people.

History: He was born to a criminal king-pin and mafia family He has had some formal music training, and achieved minor success. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Tod Stoutbridge, Male Halfling Paladin 14
Small (3'3") Halfling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 147 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)14 (+2) 14 (+2)13 (+1)
Skills History +7, Survival +7
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 500 pp. Peridot (80 gp). Jet (50 gp). Rock crystal (80 gp). 1 Medium magic item.


Social Check DCs


Wymar Hungate, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bristling with hidden weapons, mostly longbows and falchions. His black hair is thinning but still full. His hazel eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. In his 15th year, his parents were killed by a orcs raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. He has recently gotten a pet goose that steals things from people.

Motivation: Many orcs want him driven away.

Ideals: Optimist. Bonds: Poor, Criminal record, Military, Enemies. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Wymar Hungate, Male Half-Elf Warlock 2
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Just what you see.


Social Check DCs


Dayereth Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants, and carries swords. He has a silver handlebar mustache and slicked back silver hair. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 6 years.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Secretive, Fearful. Bonds: Job. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Dayereth Iranapha, Male Elf Fighter 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1300 sp. Emerald (500 gp). Carnelian (30 gp).


Social Check DCs


Mord Nash, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight green one piece outfit complete with pants, hood, and a cape. His brown hair has been sun bleached extensively. His violet eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is frequently practicing swordplay.

History: He was born at the edge of vast island. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Mord and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Military, Nature. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Mord Nash, Male Half-Orc Bard 12
Medium (5'6") Half-Orc, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 83 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 16 (+3)14 (+2) 13 (+1)7 (-2)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 11
Languages Common, Orc, Draconic, Dwarven
Attacks Melee +9 / 3d10+5, Ranged +4 / 3d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 3000 gp. Bloodstone (30 gp). Jet (130 gp).


Social Check DCs

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