Dadalan Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a red tunic with yellow highlights, and long black pants that bunch up around his shoes. He has dyed his greying red crest a little too much giving a sharp red color. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Dadalan was raised in a hard working conservative environment. A gifted student he started as a Assassin, but he got bored and became a Butcher. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Butcher, and he later adopted a second daughter.
Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge
Flaws: Antagonistic. Bonds: Attractive, Enemies, Job, Family, Religious. Occupation: Butcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 70 gp. Iolite (80 gp).
Theodoric Braxton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his brown hair to look like a famous performer. He has several tiny sapphire earrings on each ear.
Personality: Theodoric is depressed about a lot of things. He tends to be a nihilist. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: He feels kind of lost in life.
Ideals: Fighting. Flaws: Depressed, Addict. Bonds: Rich, Attractive. Occupation: Bowyer
Voice: Stutters
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 200 sp. Banded agate (10 gp).
Anselm Webley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his green robe and has his shortbow always slung over his shoulder. His red hair is cut short. His amber eyes are slightly larger than normal.
Personality: He loves telling others what to do and how they should feel about things. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Armorer for hire.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Opinionated, Artistic. Bonds: Rich, Job, Adventurer. Occupation: Armorer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Common Melee.
Halimath Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He has a auburn handlebar mustache and slicked back auburn hair. This violet eyed easterner is not easily forgotten.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His mother raised him in a mountain cabin. He worked as a nervous Painter and found it very stressful. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and to end his boredom
Ideals: Philantrophist. Flaws: Mundane. Bonds: Family, Nature, Job. Occupation: Painter
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp.
Glim Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a black vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is long and unkept. His amber eyes dart from person to person to random spaces in the air.
Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Glim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Mentor. Occupation: Shipwright
Voice: Aggressive tone
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!