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Advanced [show]


Drifting Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, blue, dusty cloak. He has wavy yellow fur. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Drifting studied abroad. He has had some formal singing training, and achieved minor success. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Gifted, Artistic. Flaws: Shy, Secretive. Bonds: Adventurer. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Drifting Plume, Male Tabaxi Aristocrat 10
Medium (5'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 18 (+4)13 (+1)
Skills Medicine +8
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nithther Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has no crest. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Roofer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Flaws: Ugly, Secretive. Bonds: Guardian, Poor, Family. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Nithther Jerynomonis, Male Dragonborn Rogue 9
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 30 pp. Red spinel (40 gp). Rich purple corundum (1300 gp). Obsidian (7 gp). Carnelian (70 gp). Iolite (70 gp). Silver pearl (40 gp). 1 Minor magic item.


Social Check DCs


Boddynock Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His silver hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Boddynock took refuge in the old dungeon and found the beat up spear and armor he uses now. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark.

Bonds: Adventurer, Job, Nature. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Boddynock Scheppen, Male Gnome Warlock 14
Small (3'2") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 104 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)16 (+3) 12 (+1)10 (+0)
Skills Arcana +8, Insight +6
Senses Passive Perception 11
Languages Common, Gnome, Elven, Goblin, Sylvan
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333331

Possessions: Carnelian (70 gp). Alexandrite (300 gp). Lapis lazuli (14 gp). Citrine (70 gp). Pink pearl (100 gp). Alexandrite (300 gp). Hematite (14 gp). Golden yellow topaz (300 gp). Obsidian (14 gp). Red-brown spinel (100 gp).


Social Check DCs


Dondon Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has moderate length brown hair. He has a tattooed face.

Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a xeno-phobe, disliking non-Halflings.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dondon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Halfling compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Dondon Reedfellow, Male Halfling Expert 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ekemon Glory, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his brown hair. He has gleaming, smiling gold eyes.

Personality: Ekemon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Guard profession.

History: He got into the Bricklayer business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Bricklayer job and began his own company from there.

Motivation: To be a Guard again; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Bonds: Immigrant, Attractive, Job, Religious. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Ekemon Glory, Male Tiefling Barbarian 11
Medium (5'10") Tiefling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 111 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Investigation +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2200 gp. Star ruby (800 gp). Black pearl (800 gp). Azurite (4 gp). Onyx (70 gp). Tourmaline (50 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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