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NPC Generator

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Advanced [show]


Watson Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.

Motivation: Regain custody of his son; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane, Ugly. Bonds: Family. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Watson Elderberry, Male Halfling Aristocrat 2
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 250 gp. 1 Half-Plate.


Social Check DCs


Trail Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears black trousers with brown and tan striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his black fur. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.

History: He was born on a small isolated farm. Trail liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: He feels the way he acts is they only way to get by in the world; and he's attracted to the pc

Ideals: Pacifist. Flaws: Addict, Disease. Bonds: Attractive, Nature. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Trail Hummingbird, Male Tabaxi Sorcerer 3
Medium (5'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Harvest Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with red lining and desert motifs. His brown fur is unkempt and raggedy. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born in the south to a Roofer, Harvest learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Harvest Of World, Male Tabaxi Bard 6
Medium (6'10") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +7, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 7000 sp.


Social Check DCs


Ur-Dag Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he is renowned for his bright red suits and hats. His long red hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Ur-Dag studied abroad. His father was a soldier and died while he was still young. Ur-Dag was left his father's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a crush on the local Body Guard; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military, Has a crush. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Ur-Dag Remington, Male Half-Orc Cleric 6
Medium (5'10") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Arcana +5, Athletics +7
Senses Passive Perception 9
Languages Common, Orc, Auran, Gnoll
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Large well-done wool tapestry (500 gp). 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs


Fragrant Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. His brown fur is slicked back into a classic pompadour. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He misses his home and complains about the freezing weather, even in summer.

History: His father raised him in a mountain cabin. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Dyer; and he's in love

Flaws: Racist. Bonds: Poor, Immigrant, Nature, Family, Has a crush. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Fragrant Wind, Male Tabaxi Bard 4
Medium (5'7") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 25000 cp. Brown-green garnet (60 gp). Fire opal (800 gp).


Social Check DCs

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