Hunter Fidget, Male Human [Permalink]
Personal [hide]
Description: This man wears a grey vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized emerald on his left hand. His blonde hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, he is a well trained Bricklayer. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Bricklayer job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 60 gp.
Shag Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. He has a moderate pudge and is not very fit. He keeps his long red hair kept up in a rat tail. His green eyes peer out from beneath his top brown hat.
Personality: He is almost excessively polite to everyone, even when angry. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Shag was born with his father's beautiful face. Shag abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Goblin, Druidic
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +5
Possessions: 700 gp. Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fulbar Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in an above average manner. He has shaved his head bald. His green eyes have a joyful gleam in them most of the time.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a habit of throwing himself into exceedingly dangerous situations.
History: Fulbar was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Engraver
Voice: Nasally tone
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 8)
Armor Class 12
Hit Points 43 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 600 gp. Black opal (1400 gp).
Az-Adar Home, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His hair is brown and very short. His eyes are amber and catlike.
Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often; and he is content
Ideals: Athletic, Opinionated, Gifted. Flaws: Mundane. Bonds: Slave. Occupation: Farmer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
Possessions: Alexandrite (800 gp). Freshwater pearl (8 gp).
Nicholas Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a pastel tunic with blue highlights, and long black pants that bunch up around his shoes. His blonde hair is heavily combed to the left. He has gleaming, smiling amber eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 14 years.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and his relatives are trying to arrange a marriage
Ideals: Persistence. Bonds: Adventurer, Nature, Job, Family. Occupation: Slave Trader
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Zircon (60 gp).
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