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NPC Generator

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Advanced [show]


Az-Adar Radcliffe, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the north. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast desert. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Fletcher.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Pacifist. Flaws: Insomniac. Bonds: Immigrant, Religious, Nature, Job. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Az-Adar Radcliffe, Male Half-Orc Sorcerer 2
Medium (5'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 15 (+2)7 (-2)
Skills Nature +3, Persuasion +0
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 110 pp. 1 Masterwork Common Melee.


Social Check DCs


Felgrat Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown coat over a blue low-cut shirt, and a top hat upon his head. His brown hair is unkempt and raggedy. His eyes are a pleasant blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Flattery will make him almost putty in your hands.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Poor, Criminal record. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Felgrat Lindsay, Male Half-Orc Wizard 10
Medium (6'2") Half-Orc, True Neutral (CR 10)
Armor Class 12
Hit Points 23 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Nature +6, Performance +6
Senses Passive Perception 11
Languages Common, Orc, Elven, Aquan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 4000 sp. Violet garnet (1600 gp). Bloodstone (60 gp). Moss agate (10 gp). Eye agate (10 gp).


Social Check DCs


Patrin Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He is physically well-built. His black crest is drawn into a tight pony tail with a clover scrunchie. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Justice. Bonds: Nature, Job, Adventurer. Occupation: Brewer

Voice: Speaks with squeezed throat

Attributes [hide]

Patrin Chumbyxirinnish, Male Dragonborn Warrior 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Undercommon, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 6000 cp. Large well-done wool tapestry (300 gp).


Social Check DCs


Olunt Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long brown hair reaches down to his waist. His eyes, though not visible through his cowl, are hazel.

Personality: A skeptical and narcissistic man, Olunt's first love is himself. His second love is also himself. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. When Olunt reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to get laid; and he is greedy

Ideals: Impeccable. Flaws: Fearful. Bonds: Military, Rich, Has a crush. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Olunt Holderhek, Male Dwarf Adept 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 84 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 18 (+4)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +9 / 3d10+5, Ranged +4 / 3d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 4000 gp. Silver chalice with lapis lazuli gems (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). An abacus with copper, silver and gold markers (70 gp). A delicate brass dragon egg (20 gp). Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).


Social Check DCs


Spring Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. He keeps his long cinnamon fur kept up in a rat tail. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Spring enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He is a bit of a kleptomaniac; and he uses money and sex appeal to get what he needs

Flaws: Hedonist. Bonds: Attractive, Criminal record, Rich, Religious. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Spring Shoe, Male Tabaxi Wizard 7
Medium (6'1") Tabaxi, Lawful Evil (CR 7)
Armor Class 15
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 11 (+0)15 (+2) 17 (+3)18 (+4)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan, Orc
Attacks Melee +6 / 2d8+3, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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