Randal Lincoln, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a black and red robe with the hood down. He keeps his white hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Guard business at a young age. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Guard for the past few years.
Motivation: He'd like to take his coworkers down a peg; and his relatives are trying to arrange a marriage
Ideals: Impeccable, Logical. Bonds: Job, Family. Occupation: Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 5000 cp. Iolite (70 gp).
Astar Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black tunic with white highlights, and long pastel pants that bunch up around his shoes. His black hair is unkempt and raggedy. He has white eyes and a black hat with a white feather.
Personality: He loves telling others what to do and how they should feel about things. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was a Masseuse, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Astar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and wants to have a good time and be beloved
Ideals: Opinionated, Gifted, Fighting. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Mercenary
Voice: German accent
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 25 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
Possessions: 1100 gp. Amethyst (130 gp). Eye agate (14 gp). Violet garnet (500 gp).
Varis Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is wearing the road beaten gear of a warrior. His blonde hair is lengthy and is close to two feet long. His half smiles and amber eyes are beguiling and draw you in.
Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Glassblower
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Carnelian (20 gp). 1 Masterwork Common Melee.
Lamlis Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'0". He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt, and his gloved hand is found clutching a kukri. He wears his auburn hair down. He wears round tiny glasses practically rammed into his face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the north to a Navigator, Lamlis learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 7 years.
Motivation: He is content; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Fearful, Mundane. Bonds: Job. Occupation: Navigator
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp. 1 Minor magic item.
Hugh Altham, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears professional attire. His white hair is knotted and matted. His eyes are brown and catlike.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the south to a Shepherd, Hugh learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Flaws: Terse. Bonds: Attractive, Adventurer, Job, Poor. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Azurite (9 gp).
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